1680x1050 - Gaming Functioning

When gaming at 1680x1050 we found Difficult Reset to exist quite demanding when using the ultra-quality preset with 4xFSAA and 16xAF enabled. However it merely took the GeForce GTX 560 Ti to average 60fps. Information technology was interesting to note how slow the AMD based graphics cards were when using these quality settings. The Radeon Hd 6950 was 1fps slower than the GeForce GTX 560 Ti for instance.

The Radeon HD 6970 was also 2fps slower than the GeForce GTX 570 which averaged 66fps. In fact a pair of Radeon HD 6970 Crossfire graphics cards were just 5fps faster than a single GeForce GTX 580.

Further down the graph we notice the GeForce GTX 460 and Radeon HD 6850 delivering the same performance with 43fps each. Below them we are getting into very unplayable territory every bit the Radeon Hd 5830 managed merely 38fps and the GeForce GTX 550 Ti just 33fps.

Past ditching the 4xFSAA rendering mode for AMD'south MLAA we establish that the performance of all graphics cards increased significantly. The Radeon HD 6750 and GeForce GTX 550 Ti were both able to average 45fps. The Radeon Hd 6770 and GeForce GTX 460 had no problems delivering 58fps on average.

The Radeon Hd 5830 performance almost doubled with an boilerplate of 66fps. The high-end AMD graphics cards as well came good equally the Radeon Hard disk drive 6950 was now able to easily outperform the GeForce GTX 570. The Radeon Hard disk 6970 also performed well, matching the GeForce GTX 580.

While the GeForce GTX 580 SLI configuration delivered a baking fast 103fps, the Radeon Hd 6970 Crossfire cards had some glaring bug. Information technology is strange how this wasn't an effect when using 4xFSAA.